Winter Update 2024

 

Fall Update 2024

 

Summer Update 2024

Spring Update 2024

Horizon Worlds
(V1)

Meta

Worked as a 3D Artist III

Responsible for:
- Created a variety of dynamically themed seasonal content such as props, architecture, and set dressing along with texturing, vertex lighting, collision, rigs and animation
- Heavily optimized models, atlased textures, and managed memory footprint with multiple disciplines
- Collaborated with design, marketing, concept art, technical art, QA, and vendors
- Integrated, edited, and optimized vendor deliverables


Winter Update:
- Shop Central interior and exterior architecture 3d + textures
- Partnered with Concept Art on Neon Symbols texture
- Lead team for a six month period, spearheading art creation, guiding other artists, feedback loops with vendors, and partnering with technical art for integration and optimization
- DJ Speaker Towers and dancefloor 3d + textures


Fall Update:
- Cosplay Cabana 3d + textures revamp
- Overhead Stars 3d + textures, rig, animation
- Planter set dressing
- Vines and leaves 3d + textures
- Big Screen, Mirror, Quest Board 3d + textures revamp


Summer Update:
- Cupcake, Ice-cream, Cotton Candy 3d + textures
- Carnival Rewards Shop interior art + textures
- Wayfinding Sign and Quest Board 3d + textures
- Atlasing textures
- Wall Fan 3d + textures
- Food Stalls 3d + textures


Spring Update:
- Flower Cart 3d + textures
- Central butterfly topiary planter 3d + textures
- Wings and sunglasses props 3d + textures
- Planter flowers 3d + textures and set dressing


Below are screen captures from a variety of seasonal environments within Horizon Worlds: Central Hub that I helped craft alongside an incredibly talented team.